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Craps is a game played with two dice. The first roll of a new round is the "Come-Out Roll". The player rolling is the "Shooter".
On the Come-Out Roll, a 7 or 11 wins Pass Line bets, while a 2, 3, or 12 (Craps) loses. Any other number (4, 5, 6, 8, 9, 10) establishes the "Point".
Once a Point is established, the goal is for the shooter to roll the Point number again **before** rolling a 7.
If the Point is rolled, Pass Line bets win. If a 7 is rolled ("Seven-Out"), Pass Line bets lose, and the dice pass to the next shooter.
This is a bet that a specific number (4, 5, 6, 8, 9, or 10) will be rolled **before** a 7 is rolled. You can make this bet at any time. These bets are typically "OFF" on the come-out roll unless you ask for them to be "ON" (working).
A Buy Bet is similar to a Place Bet, but you receive better, "true" odds in exchange for paying a 5% commission (a "vig") on your bet amount. This is most advantageous on the 4 and 10.
A Lay Bet is the opposite of a Buy Bet. You are betting that a 7 will be rolled **before** a specific number. You must pay a 5% commission on the potential winnings.
A bet on a 4, 6, 8, or 10 to be rolled as a pair (e.g., 3+3 is a "Hard 6"). You win if the number is rolled "hard" before it is rolled "easy" (e.g., 1+5 or 2+4) and before a 7 is rolled.
A one-roll bet that the next roll will be a 2, 3, 4, 9, 10, 11, or 12. It typically pays double for a 2 and triple for a 12.
A one-roll bet that is split across four numbers: 2, 3, 11, and 12. If any of these numbers hit, you are paid at its specific odds, but you lose the other three parts of the bet.
A two-part, one-roll bet. Half of your bet is on "Any Craps" (C: 2, 3, or 12) and the other half is on Eleven (E: 11). This bet allows you to cover both ends of the proposition bets with a single wager.